Enjoy doing Game PV, Video Editing, Game Cinematic
I am a game designer, and a PM responsible for designing the complete game and work flow, game art experience, effectively integrating the expertise of team members in areas such as art and programming to develop an engaging gaming experience.
Work as a 2D Artist, responsibilities include designing characters, animations, environments, and game props. Constant communication with team members is essential to refine game art in alignment with shared expectations.
As the director of a documentary about young entrepreneurs, I was responsible for everything from scriptwriting to camera design, organized the crew to complete the filming, and handled the post-production editing myself, all to present the best possible visual experience to the audience.