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Charlie Ma
Charlie Ma
Director, Game Designer, Game PV
Vancouver, Canada

Summary

Enjoy doing Game PV, Video Editing, Game Cinematic

Skills

Game PVVideo EditingStorytellingColor GradingCinematics3D ModelingTexturingVFXPhotographyParticle EffectsShaders3D AnimationFilm Editing

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
InDesign
InDesign
Premiere
Premiere
Storyboard Pro
Storyboard Pro
Visual Studio
Visual Studio
Audition
Audition
DaVinci Resolve
DaVinci Resolve
Figma
Figma

Experience

  • StellarLuminar (Student Project) at The Last of Us
    Vancouver,BC, CA
    March 2025 - Present

    I am a game designer, and a PM responsible for designing the complete game and work flow, game art experience, effectively integrating the expertise of team members in areas such as art and programming to develop an engaging gaming experience.

  • File Explorer (Student Project) at Floppy Disk
    Vancoube, CA
    November 2024 - January 2025

    Work as a 2D Artist, responsibilities include designing characters, animations, environments, and game props. Constant communication with team members is essential to refine game art in alignment with shared expectations.

  • Young Entrepreneur (Student Project) at Emily Carr University
    Vancouver,BC, CA
    May 2023 - February 2024

    As the director of a documentary about young entrepreneurs, I was responsible for everything from scriptwriting to camera design, organized the crew to complete the filming, and handled the post-production editing myself, all to present the best possible visual experience to the audience.